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Skyrim blood mage build
Skyrim blood mage build






skyrim blood mage build

Weapon shouldn't matter much, though I would suggest having at least one weapon with a one second soul trap enchantment, to gather more souls for enchanting. Otherwise I'd suggest going for a carry weight enchantment, fortify health or stamina, or resist magic. If you're not using Vancian magic, I'd suggest enchanting your gear to reduce destruction spell costs. Vancian magic does require you to rest in a bed you own or have rented from an innkeeper, but I personally don't find issue with this a majority of dungeons you can clear within the 20 spells if you're careful about them, and as a spellsword you'll always have a weapon to fall back on. Originally posted by Dylan the Cartographer. As for points, as I said work mainly on health and a bit of magicka when your alteration is high enough. If you ever struggle with armor you could always use an armor spell. I suggest light armor, as many of them look more like what a mage would wear, and it'll help you reduce your weight to make up for not taking many stamina points. A spellsword might also benefit from doing enchanting, if I recall correctly that is where Ordinator's main spellsword path is, it'll allow you things like power attacks casting spells and lets you magically augment your gear. It also means you don't need magicka points right away, so you can put a fair few into health at first. I find the change from magicka to spell slots to be refreshing and fun, and would work perfectly for a spellsword character that doesn't even rely on their spells. It may sound like a hinderance at first, but it's really no worse than any needs mod, and it makes your spells quite powerful and allows you infinite duration for concentration spells I use this to zoom across the map with dual-cast longstride on my mage character.

skyrim blood mage build

That's it, thank you in advance! Showing 1 - 4 of 4 comments. I really hope someone who already tried this build with this mods can help me 'cause I want this to work, and it seems so hard to manage so many different abilities at the same time, so I really don't have a master plan. Do I raise ohter stats I haven't fought about? My doubts though are the following: do you suggest me to go Heavy or Light Armor? Also, what stats do I increase? I'm thinking 4 Magicka, 2 Health and sometimes I'll throw 1 to stamina. My idea was to raise Alteration for resistances, Destruction for main magic damage and of course, one handed for the sword. Hi guys, basically I need opinions on my spellsword build, I'm using Ordinator and Apocalypse, like I said in the title. Home Discussions Workshop Market Broadcasts.Ĭhange language.








Skyrim blood mage build